Reverge Labs Chooses OtterUI for Skullgirls

Reverge Labs has licensed OtterUI as its user interface solution for the development of their highly anticipated 2D fighting game, Skullgirls.
By: Aonyx Software, LLC
 
April 27, 2011 - PRLog -- Aonyx Software is pleased to announce that Reverge Labs has licensed OtterUI as its user interface solution for the development of their highly anticipated 2D fighting game, Skullgirls, coming soon to the HD consoles’ downloadable services.

OtterUI greatly simplifies the process of building cross-platform, engine-agnostic user interfaces and animations. Furthermore, Reverge Labs has built a custom plug-in using OtterUI to support their specific, in-house 2D animation prototyping needs.

“Game developers always underestimate the difficulty in creating user interface, and we wanted the UI in Skullgirls to be as fantastic as the game itself,” said Richard Wyckoff, CEO of Reverge Labs.  “We chose Otter because it allowed us to immediately begin implementing a slick, animated UI in our game as well as make a leap forward with our production tools in a way not possible with any other middleware.”

As a complete tool suite, OtterUI is easy to use and flexible for both artists and programmers. With comparable features to existing UI tools on the market, a user-friendly drag-and-drop interface, an easy one-time integration, and an affordable price, OtterUI is a powerful option for game developers. OtterUI eliminates the need for programming after the one-time integration, thereby enabling faster, cheaper, and more effective development.

“Integrating the Otter C++ runtime in your game engine is easy,” said Emil Dotchevski, Chief Technical Officer of Reverge Labs. “What really makes Otter great is what it doesn’t do: it leaves the actual submission of draw primitives for the game to implement, making it a seamless part of your shading pipeline, which not only improves performance but also makes it easier to achieve a consistent look for your game.”

Skullgirls is a fast-paced 2D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. From Autumn Games and Reverge Labs, Skullgirls uses advanced graphical technology to feature the unique art of Alex Ahad (Scott Pilgrim, Lava Punch) in collaboration with renowned tournament champion Mike "Mike Z" Zaimont.

Developers and publishers interested in using OtterUI for their projects should visit http://www.otterui.com or contact info@aonyxsoftware.com.

To receive Skullgirls news, signup at http://www.skullgirls.com or follow @Skullgirls on Twitter.

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Aonyx Software, LLC is an independent middleware development team focused on bringing to market innovative, solutions for the interactive entertainment industry.
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Source:Aonyx Software, LLC
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