DEP Token Rebounds 64% as PlayMining GameFi Platform Introduces 'Gamifying Work' B2B Business Model

PlayMining pledges to solve real world problems by 'gamifying work', with a pilot project partnered with TEPCO Power that kicks off in Spring 2024.
By: yourPRstrategist.com
 
SINGAPORE - Nov. 8, 2023 - PRLog -- Digital Entertainment Asset (DEA), a Singapore-based global Web3 entertainment company and owner of the popular PlayMining GameFi platform, announced on Oct 25th a new B2B business model that will help solve societal problems such as labor shortages by 'gamifying work'. The company's DEAPcoin ($DEP) token price skyrocketed 64.14% within two weeks following the announcement, settling at a figure 32.79% higher than its Oct 25th price, as of this writing.

"We have been forging a large number of valuable, high-level partnerships with large corporations that aren't traditionally Web3-based. By implementing our unique 'gamifying work' innovation, we are helping these companies crowdsource labor and integrate various work tasks with incentivized games on our PlayMining platform," said DEA co-founder and co-CEO Kozo Yamada.

The company already has a pilot project under development in partnership with TEPCO Power Grid—the largest electric power company in Japan and the fourth-largest in the world. Scheduled to launch in specific regions of Japan in spring 2024, the game will help TEPCO alleviate a utility inspector labor shortage by incentivizing players to go outside and take pictures of aging power poles. Players will team up and compete to connect the most poles in a line, with winning teams earning DEP token rewards.

A second project is underway to gamify work in the waste management industry. PlayMining is partnered with waste management specialists Rita Technology to develop a video game that rewards players for remotely controlling waste-sorting robots installed at waste-processing facilities in Japan. This will help alleviate a labor shortage in waste management, a job that is typically considered undesirable because it is strenuous, dangerous and dirty.

Companies interested in exploring opportunities to gamify work with PlayMining can contact DEA via the following link: https://forms.gle/dVD2zRDQTS8tk8bY6

read full press release: https://www.prpocket.com/2023/11/dep-token-rebounds-64-as...
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Source:yourPRstrategist.com
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Tags:PlayMining
Industry:Technology
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