Follow on Google News News By Tag Industry News News By Place Country(s) Industry News
Follow on Google News | games-ED launch off The Climate Change Gamepixelfountain have launched a new games based learning product entitled The Climate Game under its games-ED brand. The Climate Game is a resource management game and looks at the issue of climate change and be used in education (KS2 to degree level).
By: pixelfountain (games-ED) Eight teams are responsible for reducing the community’s carbon footprint. They need to achieve this while at the same time keeping the lights on and making sure that the community remains a pleasant and economically vibrant place to live and work. The game plays over a number of rounds (15-20 simulated years in the life of the community). The rounds are sub-divided into plan>do>review phases. The rounds progressively speed up, as the learners get to grips with the task at hand. The round structure creates natural break points in the game play. This ensures that the educator remains in control and can steer as necessary. The games-ED (http://www.games- The games have been used in schools, college and universities and are built on tried and tested adult learning simulations that have been used in over 450 workshops. The game compliments standard teaching and offers the best of both worlds. The games based learning approach is liked by pupils and teachers alike: • ““[I liked] the way you were free to make a decision by yourself and your team mates and whatever you did it affected the village.” - Pupil • “I thoroughly enjoyed the session, as did the children. This group of children love anything involving money so it really captured their attention whilst dealing with lots of important and complex issues.” – Teacher / Assistant Head The approach also delivers excellent results, as can be shown in recent feedback from schools: • 77.5% improvement in understanding of the subject. • 57% improvement in decision-making skills. • 67% improvement in comprehension of cause and effect. • 51% improvement in group working. The Climate Game is suitable for Key Stage 2 through to degree level and is provided with a teaching guide and worksheets (as pdfs). Help is embedded throughout the game, so the educator can see what is happening in the simulation. Learning Objectives: • Understanding the causes of climate change. • Understanding the social, environmental and economic consequences of climate change. • Understanding the range of solutions to prevent climate change. • Working together to solve problems and make decisions and developing generic / employability skills. Subject areas: Geography / Environmental Courses / Economics / Science. Uses: • Anchor a term topic. • Special days / events. • Inter- • Student induction. Teaching Methods Deployed: • Debates • Discussions (experience transfer) • Educational games • Role-playing • Simulations • Pupil/ The Climate Game licences start at £200 plus VAT (dependent on the size of the establishment) For more information on The Climate Game and / or games based learning email us (see below) or contact Mary Dees on 0161-427-8684. Or read our games based learning blog (http://www.games- # # # We support curriculum; personal, learning & thinking skills; & cross-curriculum dimensions. Our games provide interactive, experiential learning that promotes collaboration & enables problem solving & accelerated learning of complex subjects subjects. End
Account Email Address Disclaimer Report Abuse Page Updated Last on: Apr 06, 2011
|
|